Daniel Farrow
Technical Gameplay Designer
The Adventures Of Arrow Man!
Solo Project
May 2023 - August 2023
Role: Technical Game Designer
Software: Unreal Engine 5.1 (Blueprint)
Key Features:
- Designed and iterated upon a character with 3 unique gameplay mechanics
- Designed and iterated upon a world events system that randomly spawns crimes into the world for the player to interact with
- Designed and iterated an advanced AI system containing two unique enemy classes using the EQS and avoidance systems in Unreal Engine
-Designed and implemented a fast travel system to allow the player to cross great distances in the level
-Designed and iterated upon a system for activities that are placed in the world and can be found and activated by the player at any time

The Adventures Of Arrow Man! is the final year project that I undertook at the end of my Master's degree. For the assignment it was separated into two projects, a superhero sandbox game and an advanced AI system which were combined. I used this project as a way to improve my AI design skills, a weakness that has persisted in my work throughout my full time at university, and also show my skills and experience in gameplay design by creating a functional game to include on my portfolio. This project remains in active development as I aim to release it on Itch.IO now that I have more time to expand the project and fix its flaws without being bound by assignment criteria.